#include "System_Datapool.h"

strType_XPT2046_Coordinate BaiZe;
uint8_t BaiZe_KeyState = 0;
uint8_t BaiZe_State = 127;
uint16_t Apple[2] = {6+3*13 , 6+5*13};
Greedy_snake Snake;
struct Body *head, *p, *tail , *now;
uint16_t Apple_XS = 6;
uint16_t Apple_YS = 6;
uint16_t Apple_Pos1 = 0;
uint16_t Apple_Pos2 = 0;
uint16_t Apple_Pos11 = 0;
uint16_t Apple_Pos22 = 0;
uint16_t Apple_state = 0;